#ifndef lint static char sccs_id[] = "@(#)til_create.c 5.3 9/7/88"; #endif /* * Copyright 1988 by Siemens Research and Technology Laboratories, Princeton, NJ * * All Rights Reserved * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, * provided that the above copyright notice appear in all copies and that * both that copyright notice and this permission notice appear in * supporting documentation, and that the name of Siemens Research and Technology * Laboratories not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission. * * * SIEMENS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL * SIEMENS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ #include "copyright.h" /* Create a new Tile defined by the rectangular area. * * Returns pointer to new "Tilep". */ #include "tileD.h" #include "tile.h" extern Tile *Tile_Split_Top(), *Tile_Split_Bottom(), *Tile_Split_Left(), *Tile_Split_Right(); extern void Tile_Merge(); #ifdef WM_DEBUG extern void Tile_Panic(); #endif Tilep Tile_Create(area_left_x, area_top_y, area_right_x, area_bottom_y) Basetype area_left_x, area_top_y, area_right_x, area_bottom_y; { Tile *center_tile, *edge_tile, /* left or right edge */ *prev_left_tile = NULL_TILE, *prev_right_tile = NULL_TILE; Tile *growing_tile = NULL_TILE; /* growing Solid tile */ #ifdef WM_DEBUG /* make sure values past to us make sense */ if (area_left_x >= area_right_x || area_top_y >= area_bottom_y) Tile_Panic("trying to create a nonsense tile"); #endif /* If the Top edge of 'area' does NOT lie on the top edge of * a Space tile, then split that Space tile vertically */ center_tile = (Tile *) Tile_at_Point(area_left_x, area_top_y); #ifdef WM_DEBUG if (center_tile == NULL_TILE) Tile_Panic("trying to create a tile off of the desktop"); #endif if (area_top_y != Top_Y(center_tile)) (void) Tile_Split_Top(center_tile, area_top_y); /* If the Bottom edge of 'area' does NOT lie on the bottom edge of * another Space tile... */ edge_tile = (Tile *) Tile_at_Point(area_right_x, area_bottom_y); #ifdef WM_DEBUG if (edge_tile == NULL_TILE) Tile_Panic("trying to create a tile off of the desktop"); #endif if (area_bottom_y != Bottom_Y(edge_tile)) (void) Tile_Split_Bottom(edge_tile, area_bottom_y); do { /* Split Space tile into Left, Center and Right Space * tiles, merging with previous left (right) tiles if * possible... */ if (area_left_x != Left_X(center_tile)) { edge_tile = Tile_Split_Left(center_tile, area_left_x); /* if the rightmost top tile is not * the NULL_TILE AND is a Space * tile AND has its left and right * edges equal to the left and * right edges of edge tile, merge * the two tiles for reform maximal * horizontal stips. */ if (rt_stitch(edge_tile) != NULL_TILE && Tile_Get_Type(rt_stitch(edge_tile)) == Space && Left_X(edge_tile) == Left_X(rt_stitch(edge_tile)) && Right_X(edge_tile) == Right_X(rt_stitch(edge_tile))) Tile_Merge(edge_tile, rt_stitch(edge_tile), Top); prev_left_tile = edge_tile; } else prev_left_tile = NULL_TILE; if (area_right_x != Right_X(center_tile)) { edge_tile = Tile_Split_Right(center_tile, area_right_x); /* See comment above for explanation */ if (rt_stitch(edge_tile) != NULL_TILE && Tile_Get_Type(rt_stitch(edge_tile)) == Space && Left_X(edge_tile) == Left_X(rt_stitch(edge_tile)) && Right_X(edge_tile) == Right_X(rt_stitch(edge_tile))) Tile_Merge(edge_tile, rt_stitch(edge_tile), Top); prev_right_tile = edge_tile; } else prev_right_tile = NULL_TILE; if (growing_tile == NULL_TILE) growing_tile = center_tile; else Tile_Merge(growing_tile, center_tile, Bottom); center_tile = (Tile *) Tile_at_Point(Left_X(growing_tile), (Bottom_Y(growing_tile) + 1)); } while ( center_tile != NULL_TILE && Top_Y(center_tile) < area_bottom_y ); /* see if we can merge along the bottom of the space * tiles on the left and right sides of the newly * created solid tile */ if (prev_left_tile != NULL_TILE) { edge_tile = lb_stitch(prev_left_tile); /* merge only Space tiles */ if(edge_tile != NULL_TILE && Tile_Get_Type(edge_tile) == Space) if (Left_X(edge_tile) == Left_X(prev_left_tile) && Right_X(edge_tile) == Right_X(prev_left_tile)) Tile_Merge(edge_tile, prev_left_tile, Top); } if (prev_right_tile != NULL_TILE) { edge_tile = lb_stitch(prev_right_tile); if(edge_tile != NULL_TILE && Tile_Get_Type(edge_tile) == Space) if (Left_X(edge_tile) == Left_X(prev_right_tile) && Right_X(edge_tile) == Right_X(prev_right_tile)) Tile_Merge(edge_tile, prev_right_tile, Top); } Tile_Set_Name(growing_tile, tile_name++); Tile_Set_Type(growing_tile, Solid); return ( (Tilep) growing_tile ); }