+ set gamemode

meow
Dominika 2022-02-14 11:31:57 +01:00
parent 0cbe8e8ddf
commit 3af6c0fcdb
3 changed files with 3 additions and 2 deletions

View File

@ -5,6 +5,7 @@
time_left=30
score=0
spawn_pos=(8 -40 8)
gamemode=00
# palette expanded for easier randomization
palette+=("45") # gold

3
mc.sh
View File

@ -4,7 +4,6 @@ dyed=0
keepalive=0
pos=(0 0 0)
players=()
time=1609000
TEMP=/dev/shm/witchcraft/
mkdir -p $TEMP $TEMP/players $TEMP/world
@ -140,7 +139,7 @@ while true; do
res="0000$eid" # entity id
res+="00" # not hardcore
res+="00" # survival mode
res+="$gamemode" # survival mode
res+="01" # ... as previously seen on Creative Mode (ignored)
# I am *not* recreating the biome codecs

View File

@ -2,6 +2,7 @@
# hooks.sh - dummy hooks functions
spawn_pos=(0 0 0) # default spawn position
gamemode=01 # creative
# on player dig
function hook_dig() {